Barefoot Betters Studio
We build games, game engines and knowledge systems that their owners keep, plus the tools we use to run all of it. Everything here is in production, in development or in a working pilot, and each page says which.
Games
Legendary Arena
LiveA skill-first online deck-building game. Every game is fair, every result can be proven, and every rank means something.
Herbs vs. Ailments
In designA four-player co-op tower-defense game where the plants are real herbs and the enemies are ailments. Players learn herbology by winning.
Engines
TerraGlyph Engine for ScummVM
ResearchAn open-source ScummVM engine that plays The Learning Company's Scooby-Doo! CD-ROM adventures (2000–2003) on modern machines.
Templates
Studio Dashboard
In useOne private dashboard per project, built from a single file the project already keeps current. Focus, milestones, costs and the work queue on one screen.
ewiki Hugo Theme
v1.1.1A Hugo theme for engineering wikis written in plain Markdown on GitHub: fast, private or public, no JavaScript, and builds that come out byte-identical every time.
Knowledge systems
Second Brain
PilotWe move your years of notes into a private knowledge base you own, then teach you to run it. Ask it anything; every answer quotes your own words and names its source.
Seminary Teacher Tex
PilotA second brain built for seminary teachers: years of lesson ideas, scripture references and study notes you can ask anything, in your own words.
Engineering
GIS Engineering
Sister firmOur founder's civil engineering firm. The studio builds its software: CAD standards automation, analysis workflows and the firm's engineering knowledge base.